Devlog 3: MainMenu GUI Change


// Hello Everyone!

I wanted to share today's update on the progress of my game, particularly regarding the main menu. Initially, I contemplated leaving it as a default image, but my passion for design simply wouldn't allow that. I believe that every aspect of the game should contribute to the immersive experience for the players, including the main menu.

With this in mind, I decided to incorporate a parallax effect into the main menu. This effect adds depth and movement, making the menu more engaging and captivating. It's a small touch, but it enhances the overall aesthetic and sets the tone for the game.

Additionally, I'm currently exploring different ways to go beyond the traditional design for the menu options such as Start, Load, and others. I want to create a unique and memorable user interface that truly stands out. It may take some experimentation and creative thinking, but I'm determined to deliver something special that surpasses the norm.

On another note, I want to express my gratitude for the saved collections you all have provided. It brings me immense joy to see that there are people who appreciate and enjoy my creation, even in its unfinished state. Your support and encouragement fuel my motivation to continue working hard and striving for excellence.

Remember, this is a journey we're embarking on together. I'll keep you updated as I make further progress and explore more exciting ideas. Your feedback and suggestions are always welcome and deeply appreciated.

Thank you for being part of this amazing community and for sharing in my passion for game development. Stay tuned for more updates!

Warm regards,

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